Solved: Material Editor always defaulting to 'Physical Material' instead of 'Standard' - Autodesk Community - 3ds Max
![Converting [Max VRay] Materials to Standard Materials for importing in JME [HOW TO] - import-assets - jMonkeyEngine Hub Converting [Max VRay] Materials to Standard Materials for importing in JME [HOW TO] - import-assets - jMonkeyEngine Hub](https://hub.jmonkeyengine.org/uploads/default/original/2X/1/1874241b277859dd452ea3f6439052477b269434.png)
Converting [Max VRay] Materials to Standard Materials for importing in JME [HOW TO] - import-assets - jMonkeyEngine Hub
![This is the simple VRay to Physical Material Scene converter in 3ds Max 2021 - Do you see similar conversion options in earlier versions? : r/3dsmax This is the simple VRay to Physical Material Scene converter in 3ds Max 2021 - Do you see similar conversion options in earlier versions? : r/3dsmax](https://external-preview.redd.it/x_j4V6ZNgoHYoHMqUCsvZTeefq0P6nzH5metoN0ccF0.png?width=640&crop=smart&format=pjpg&auto=webp&s=1a7c7d2dbe49c48de6071b7e617a186eb5e75900)
This is the simple VRay to Physical Material Scene converter in 3ds Max 2021 - Do you see similar conversion options in earlier versions? : r/3dsmax
![Converting [Max VRay] Materials to Standard Materials for importing in JME [HOW TO] - import-assets - jMonkeyEngine Hub Converting [Max VRay] Materials to Standard Materials for importing in JME [HOW TO] - import-assets - jMonkeyEngine Hub](https://hub.jmonkeyengine.org/uploads/default/original/2X/6/6bb8400ae4c279537a88f5c39538c6dfc8e14d47.png)